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New World War Hammer Patch Note Changelog

Below is a running list of changes for each patch for all things relating to the War Hammer in New World. The most recent patch is listed first and then in descending order by date.

May Arenas Patch – May 26th, 2022

  • Path of Destiny: Fixed an issue where Crits were not dealing increased damage. Reduced damage of non-Crits from 110% to 100% to account for additional Crit damage.

April Bugs and Balance Patch – April 25th, 2022

  • No Changes

Heart of Madness Patch – March 30th, 2022

  • Path of Destiny
    • Stimulated Reduction: Updated description to specify that the cooldown reduction only occurs on the first 4 enemies hit by this skill.
  • Mighty Gavel
    • Justice For All: Fixed an issue that caused the second hit to refresh the cooldown of the ability.
  • Outnumbered: Fixed an issue that prevented this passive from functioning when its conditions were met.

Bug Fixes Patch – February 28th, 2022

  • Armor Breaker: Fixed an issue where players could not buffer attack inputs from any of the war hammer abilities into the Armor Breaker ability.
  • Hardened Steel:
    • Reduced the damage reduction provided by this passive from 20% to 12%.
    • Updated the tooltip to clarify that the damage reduction occurs while any grit is active and not just the grit provided by heavy attacks.
  • Empowering Armor Breaker (Item Perk): Fixed an issue where the this perk was applying to all hits for 5 seconds, and not just the initial hit.

Mutators Patch – January 25th, 2022

  • No Changes

Winter Convergence Patch – December 16, 2021

  • Path of Destiny: Reduced hit stun from 1s to .33s.

Into the Void Patch – November 18th, 2021

  • Armor Breaker
    • Lasting Trauma: Increased Rend effectiveness from 15% to 20%
    • Opening Act: Increased bonus damage from 15% to 25%
    • Adjusted Armor Breaker’s hit box to make it easier to hit enemies on inclines or that have been knocked down.
  • Mighty Gavel
    • Increased damage scaling from 160% to 170%.
    • Reduced the cooldown from 22s to 20s.
    • Justice For All: Increased damage scaling from 200% to 220%.
  • Wrecking Ball
    • Increased damage from 120% to 130%.
    • Safety Measures: Increased Fortify buff duration from 4s to 7s.
  • Clear Out
    • Swing Away: Fixed an issue where this upgrade was less efficient when striking multiple targets.
  • Shockwave
    • Sundering Shockwave (Item Perk): Reduced the maximum Rend effectiveness from 20% to 10%.
  • Path of Destiny
    • Leeching Path Of Destiny (Item Perk): Fixed a bug that prevented this perk from working when the Stimulated Reduction modifier was equipped.
  • Passives
    • Exhaustive Attacks: Increased stamina regeneration penalty applied by the Exhausted debuff from 15% to 20%

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