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When your faction takes control over a fort in any territory there is a global buff that will be rewarded to your faction. Once you lose control of that fort your faction loses the global buff. Below is a quick reference chart for the global Fort Buffs in New World.
|Territory||Faction Control Bonuses|
|Brightwood||Camping no longer costs resources|
|Cutlass Keys||Increase global gathering luck by 10%|
|Ebonscale Reach||Decreases the cost of items in the faction store by 5%|
|Everfall||Increases the amount of Azoth Salt gained by 10%|
|First Light||Increases global refining yield by 10%|
|Monarch Bluffs||Increases all experience gains by 5%|
|Mourningdale||Increase the gear score ceiling of crafting by 5 (Max gear score of 600)|
|Reekwater||Increases the amount of PVP Experience gained by 5%|
|Restless Shores||All fast travel is now free|
|Weaver’s Fen||Decreases global tax values by 10%|
|Windsward||Increases the change that a consumable isn’t consumed on use by 10%|
Along with the Global Buff, your faction will receive a territory-specific buff for each fort that is owned. Each fort you capture will provide you with a bonus influence of +20% and a bonus Experience of +5% in that specific territory.
To see more about open world PvP click here.