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We will be holding an estimated 2 hour (~120 minute) downtime 2022-01-20T22:00:00Z in your local timezone. This will be the last update for the January PTR.
Patch notes for this update will be posted here as soon as they are available.
Thank you for your patience and understanding!
Yes, please provide more detail into the bug you are experiencing. We have a bug reporting section here with a template you can use.
Unfortunately “fix the bug” doesn’t really give me much information, especially if players are reporting various ice gauntlet bugs. Thank you!
Looks like there are different ways that you all would like to see this information presented as well as different topics and varying depths of information you’d like us to go into. I’ll bring it up to our team to discuss!
Glad to hear it!
Go ahead and give it a try now!
Are you still using “wer wenn warum wie week weak” to test? If so, I will pass that particular thread along to test.
It should be fixed now from what I hear! Thank you for the report.
Thank you for this, this is super helpful and honest.
There was an update with it being touched on in the video, we’re aware and working on this for Feb’s focus.
This… I don’t think many people understand or realize there is ALOT going on behind the scenes. Lots of different teams, lots of levels of approval or people to be convinced, then there is the actual work and the struggle of communicating in a still pandemic world and us all working from home.
We are aware of this and trying to find a balanced solution.
If you have thoughts on how this could be worked on, feel free to let me know!
Of course, there will always be thoughts on both sides. Ideally along with these videos, we’re hoping to increase communication in blogs, social media and here on the forums and Discord. With it only being our second video, we’re trying to find the sweet spot.
Agreed on the balance and new content will still be worked on and launched in the future.
I’m confused… we heard that you wanted us to focus on bugs, so we’re focusing on bugs.
Exactly this, there is ALOT to work on and elevate the gameplay across the board.
We don’t think the weapons are in a good spot, we are looking into and working on the balance of weapons among many other bugs, balances and bots.
Sadly there are many more bugs then the three that you listed.
We’ve heard from the community that they would like us to focus on this, so here we are.
Appreciate this! Yes!! I think some important things people are not focusing on are…
Too many times things are COMPLETELY changed right away and causes a mess. Either for players or for devs. Not saying that people wouldn’t love gating to be removed but there is always more to a situation then it seems. This is a big first step.
Content is finally taking a backseat for the time being to work on this. This is something I’ve seen again and again on the forums, discord, etc. Players begging for bugs to be worked on. This is also a big step.
We would LOVE to get to a point for a live Q&A on twitch or even in Discord… but I think it’s best for both sides to wait until we are a bit better at communication.
Luck is brought up alot, I can add that to my presentation to them about a topic they should discuss. Or atleast address why it hasn’t been detailed yet.
Good morning everyone!
I will be closely monitoring this thread, I appreciate the interest and excitement over the dev video! I also appreciate and understand the extreme scrutiny these videos go under. Just a few things to keep in mind please…
This is ONLY our second video, please be kind and understanding. We’re learning what works and doesn’t work.
We heard the request loud and clear to make these videos shorter, and understand that we can only touch on so many topics. If your concern wasn’t touched on, that doesn’t mean we’re ignoring it or not working on it. ALSO, that is why I’m collecting more direct feedback to better help the community’s contributions to these sorts of things.
PLEASE BE KIND. Once again, we are all humans, with human feelings. We ARE trying and we ARE working hard. We also love all feedback, even negative feedback… just please don’t make it nasty and making it instead constructive is more helpful and easier to digest.