New World Rapier Patch Note Changelog

Below is a running list of changes for each patch for the Rapier in New World. The most recent patch is listed first and then in descending order by date.

Winter Convergence Patch - December 16, 2021
  • Tondo: Fixed a typo in the description.
  • Fleche: Updated how this ability interacts with gravity to prevent it from being used to traverse up steep inclines.
  • Heavy Attack: Slightly reduced recovery time.
  • Swiftness: Fixed an issue where the haste granted by this passive ability was applying at a shortened duration with each use.

Into the Void Patch - November 18th, 2021
  • Fixed an issue where Tondo, Flourish, and Fleche had their cooldown begin 1 frame before the hitbox would appear. This resulted in the abilities going on cooldown if the attack was interrupted early even if it did not hit.
  • Flurry
    • Improved the homing of Flurry to fix an issue where subsequent attacks would frequently miss or be hard to hit.
    • Overwhelm: Fixed an issue where this upgrade was incorrectly applying stamina damage instead of just block damage.
  • Tondo
    • Reduced cooldown from 11s to 6s.
    • And Again: Fixed an issue that caused this upgrade to only function on blocking targets.
  • Riposte
    • Cooldown reduced from 20s to 12s.
    • Base Stun duration increased from 1.5s to 2s.
    • Lasting Consequence: Stun duration increased from 2s to 2.5s
  • Passives
    • Momentum: Increased bonus damage from 25% to 30%.
    • Swiftness: Fixed an issue where this passive was granting haste from bleed damage ticks instead of actual weapon hits.

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