New World Musket Patch Note Changelog

Below is a running list of changes for each patch for the Musket in New World. The most recent patch is listed first and then in descending order by date.

Winter Convergence Patch - December 16, 2021
  • Fixed an issue where the musket would reload slower when stamina was depleted.
  • Fixed an issue where the player’s back warped unnaturally while sheathing the musket in the prone position.
  • Fixed an issue where the shoot animation could be skipped, which unintentionally increased the Musket’s rate of fire.
  • Fixed an issue that caused Musket charged shots to not be expended while firing from the crouched position.

Into the Void Patch - November 18th, 2021
  • Increased Musket base damage by 2.5%
  • Fixed an issue where the Musket could not be reloaded after dodge rolling then triggering autorun.
  • Fixed an issue where reloading would not automatically resume after an interruption when the player was aiming.
  • Fixed an issue where musket overcharged shots were not being consumed while hip-firing when crouched.
  • Traps
    • Traps can no longer can be triggered by players in Death’s Door.
  • Sticky Bomb
    • Increased damage from 175% to 235%.
  • Stopping Power
    • Reduced cooldown from 18s to 15s.
  • Power Shot
    • Reduced cooldown from 15s to 12s.
  • Shooter’s Stance
    • Reduced cooldown from 20s to 18s.
    • Players can now exit Shooter's Stance by pressing sprint, the ability key, dodge, Esc, or releasing RMB.
  • Critical Reload
    • Fixed an issue that caused this passive to function inconsistently.

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