New World Ice Gauntlet Patch Note Changelog

Below is a running list of changes for each patch for the Ice Gauntlet in New World. The most recent patch is listed first and then in descending order by date.

Winter Convergence Patch - December 16, 2021
  • Ice Pylon:
    • Pylon Dodge: Updated tooltip to better describe the functionality.
  • Ultimate Chill
    • Updated Ultimate Chill’s status bar debuff tooltip to be consistent with the Weapon Mastery tooltip.
    • Fixed an issue that caused Ultimate Chill status effect icon to appear to stack.
  • Blocking Stamina: Fixed an issue that allowed this passive ability to give stamina when the player was out of mana.
  • Heavy Freeze: Updated the description to more accurately describe the cooldown.
  • Ice Tomb: Increased Ice Tomb health from 50% to 75% of casters health.
  • Entombed Burst: Reduced mana cost from 20 mana to 10 mana.

Into the Void Patch - November 18th, 2021
  • Heavy Attack - Increased heavy attack start up and recovery time to make it consistent with other magic weapons heavy attack timing.
  • Fixed an issue where Ice Gauntlet movement while attacking was faster than other magic weapons.
  • Fixed an issue where basic attacks on the Ice Gauntlet could sometimes shoot through an enemy without dealing damage if they were too close.
  • Ice Storm
    • Increased time between damage ticks from 0.25s to 0.33s
    • Fixed an issue where Ice Storm did no damage if the player had the Unending Thaw item perk.
    • Fixed an issue where Ice Storm didn't do damage to enemies immune to slow.
    • Fixed an issue where Ice Storm stopped if the caster swapped to their other active weapon.
  • Ice Spike
    • Fixed an issue where Ice Spike displayed a cast timer despite being cast instantly.
  • Wind Chill
    • Increased damage scaling per tick from 16% to 20%.
  • Ice Shower
    • Increased cooldown from 20s to 30s.
  • Entombed
    • Entombed players can no longer be healed.
    • Reduced health of the Tomb to 50% of players max health.
    • Reduced damage of breakout burst attack from 168% to 70%.
    • Fixed an issue where invulnerability on Entomb could be removed while the Tomb was still active.
    • Fixed an issue that allowed players to move while Entombed after dying.
  • Ice Pylon
    • Increased Pylon health by 20%.
    • Added a max lifetime of 45 seconds to the Ice Pylon.
    • Fixed an issue where Ice Pylon could consume mana but wouldn’t activate on slopes, terrain, or off a ledge.
    • Fixed an issue that allowed players to place multiple Ice Pylons at a time by dying and being revived.
    • Fixed an issue with the Ice Pylon targeting neutral players or AI enemies during a 1v1 Duel.
  • Passives
    • Ultimate Chill
      • Reduced Ultimate Chill's bonus damage from 35% to 25%.
      • Fixed an issue where Ultimate Chill’s ability would not apply to enemies in some cases.
      • Updated Ultimate Chill tooltip wording to better clarify its functionality.
    • Critical Frost: Reduced critical change bonus from 20% to 15%.
    • Energized Critical: Reduced critical damage bonus from 15% to 10%.
    • Heavy Freeze
      • Added a 5 second cooldown to the freeze effect.
      • Fixed an issue that allowed enemies with this passive to root players standing in their own Ice Storm.
    • Fixed an issue where the Iced Refresh item perk could activate on both downing and killing a player. Now it triggers only on downing.

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