Last Updated: May 27, 2022 Reading Time: 2 min

New World Hatchet Patch Note Changelog

Below is a running list of changes for each patch for all things relating to the Hatchet in New World. The most recent patch is listed first and then in descending order by date.

May Arenas Patch – May 26th, 2022

  • Berserking Purge: Fixed an issue where this upgrade would not properly remove stuns if used too soon after the stun was applied.

April Bugs and Balance Patch – April 25th, 2022

  • No Changes

Heart of Madness Patch – March 30th, 2022

  • Raging Torrent
    • Refreshing Torrent (Item Perk): Fixed an issue where the final attack of Raging Torrent was not triggering the cooldown reduction from this perk.
  • Feral Rush
    • Energizing Feral Rush (Item Perk): Fixed an issue where this perk would not apply the stamina gain on both hits of Feral Rush.
    • Feral Rush now ends early if it traverses into deep water.
  • Berserking Purge: Fixed an issue where this upgrade would not correctly purge stun debuffs.

Bug Fixes Patch – February 28th, 2022

  • Fixed an issue where the Accumulated Power and On Fire passives were not consistently triggering with hatchets that had perks with alternative damage sources (DoTs, Chain Elemental, etc).

Mutators Patch – January 25th, 2022

  • No Changes

Winter Convergence Patch – December 16, 2021

  • Aimed Throw: Increased recovery before being able to cancel out from the first .1s of the attack to the first .45s of the attack
  • Heavy Attack: Reduced recovery time by .15 seconds.

Into the Void Patch – November 18th, 2021

  • General
    • Fixed an issue where Aimed Throw could be used to cancel basic attacks at any time.
    • Fixed an issue causing heavy attacks to not buffer properly, resulting in some attack transitions not functioning.
    • Fixed an issue causing player’s homed in on a target, the player would be moved to a spot far enough away from the target that the hits could miss due to the hitbox sizes being a bit smaller than the distance the player would be from the target.
  • Berserk
    • Fixed an issue where activating Berserk would consume the Relentless Fury and Accumulated Power empower buffs.
  • Feral Rush
    • Fixed an issue where Feral Rush could be triggered without a cooldown in settlements.
  • Raging Torrent
    • Fixed an issue where some attacks could miss.
  • Infected Throw
    • Increased disease and weakness duration from 5s to 10s.
    • Mortal Power: Increased bonus duration on low health targets from 8s to 15s.
    • Aerial Transmission: Increased the duration of the AoE cloud from 3s to 6s.
  • Rending Throw
    • Reduced cooldown from 15s to 8s.
  • Defy Death
    • Fixed an issue where the Defy Death ultimate cooldown timer was removed when a player died.

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