Gem Effects on Armor and Weapons in New World

Updated as of closed beta patch on 09/08/2021

Gemstones can be applied to both Armor and weapons with each having a unique effect.  Gemstones are crafted by the Stone Cutting Profession and are found by the Mining stone and ore and fishing!  Below are some images and a quick list of what bonus each gem gives in both armor and weapons at each tier level.

GEM ARMOR EFFECTS

GEM WEAPON EFFECTS

Special thanks to PerForm for the Images!

GEM EFFECT LIST

Bonus - Tier II/III/IV/V

Amber
Weapon -  Arboreal - % of Damage is converted to Nature  - this damage scales off base weapon stat or FOCUS - whichever is higher.  - 16/24/32/40
Armor -  Nature Ward - % Nature Damage Absorption - 2/2.5/3/3.8

Amethyst
Weapon - Abyssal - % of Damage is converted to Void - this damage scales off base weapon stat or INT - whichever is higher - 20/30/40/50
Armor - Abyssal Ward - % Void Damage Absorption -  2/2.5/3/3.8

Aquamarine
Weapon - Frozen - % of Damage is converted to Ice - this damage scales off base weapon stat or INT 20/30/40/50
Armor - Ice Ward - % Ice Damage Absorption - 2/2.5/3/3.8

Carnelian
Weapon -  Taunting - Taunts are active - % increase to threat generated 100/200/250/300
Armor -  Calming - % less threat generated - 4/6/8/10

Diamond
Weapon - Rally - % increase to Damage and Healing while at full Health 6/9/12/15
Armor - Wilderness Ward-% Physical & Elemental Damage Absorption - .75 & .25/1.1 & 0.38/1.5 & 0.50/1.9 & .63
 
Emerald
Weapon -  Opportunist - % damage increase against targets with less than 30% health - 8/12/16/20
Armor - Thrust Ward - % Thrust Damage Absorption - 2/2.5/3/3.8
 
Jasper
Weapon - Retaliate - % damage increase after being hit 3 times - 6/9/12/15/
Armor - Strike Ward - % strike Damage Absorption - 2/2.5/3/3.8

Malachite
Weapon - Cruel - % Damage against targets with an active buff - 6/8/10/12
Armor - Spectral Ward - % Elemental & Physical Damage Absorption - .75 & .25/1.1 & 0.38/1.5 & 0.50/1.9 & .63

Moonstone
Weapon - Exhilarate - % damage when player is below 30% Health - 12/16/20/24
Armor - Slash Ward - % Slash Damage Absorption - 2/2.5/3/3.8

Onyx
Weapon - Brash - % damage against target with full health - 15/20/25/30
Armor - Physical Ward - % physical Damage absorption - 1/1.5/2/2.5

Opal
Weapon - Gambit - % damage increase when you stamina bar is not full - 6/9/12/15
Armor - Elemental Ward - % Elemental Damage absorption - 1/1.5/2/2.5

Ruby
Weapon -Ignited -  % Damage is converted to fire - This damage scales off of Base weapon stat - or INT - which ever is higher - 20/30/40/50
Armor - Fire Ward - Fire Damage Absorption - 2/2.5/3/3.8

Sapphire
Weapon - Empowered - % Damage is converted to arcane - this damage scales off of Base weapon stat - or INT - which ever is higher - 20/30/40/50
Armor - Arcane Ward - % Arcane Absorption - 2/2.5/3/3.8

Topaz
Weapon - Electrified -  % Damage is converted to Lightning - this damage scales off of Base weapon stat - or INT - which ever is higher - 20/30/40/50
Armor - Lightning Ward - % Lightning Damage Absorption - 2/2.5/3/3.8

For a video on Gem Effects - check out our Youtube below!


-- redbyrd